EXPLOSHIFT Drive to Survive devlogs from the past #1
EXPLOSHIFT:Drive to Survive » Devlog
The main inspirations for my game were mainly redline rumble 2:detonator and for driving physics burnout 3.The main theme of my game is basiclly a spiritual succesor to redline rumble :detonator because i liked that games aesthetic and now i made it similar my way.And as a first map player would be driving on a snowy and mountainus highway.
The car that is used in game is also similar to that main games car that i am insipring but instead of it being jdm car my game uses a tuned looking europian car.
EXPLOSHIFT:Drive to Survive
take part in the intense time attack races and don't explode!
Status | Released |
Author | LightShadowGames |
Genre | Racing |
Tags | 3D, Arcade, Singleplayer, Third Person, Time Attack, Unity |
Languages | English |
More posts
- EXPLOSHIFT Drive to Survive devlogs from the past #234 days ago
- EXPLOSHIFT Drive to Survive Demo is live !42 days ago
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